<?xml version="1.0" encoding="utf-8"?>
<!-- High Contrast (dark) — OpenVibe design tokens, from openvibe.design. Regenerate instead of editing. -->
<resources>
    <!-- The page behind everything -->
    <color name="ov_bg_base">#000000</color>
    <!-- Bands and side panels -->
    <color name="ov_bg_surface">#0A0A0A</color>
    <!-- Wells, tracks and quiet fills -->
    <color name="ov_bg_subtle">#1A1A1A</color>
    <!-- Cards, rows and sheets -->
    <color name="ov_bg_raised">#0F0F0F</color>
    <!-- A control under the pointer or finger -->
    <color name="ov_bg_hover">#222222</color>
    <!-- Text fields -->
    <color name="ov_bg_input">#0A0A0A</color>
    <!-- Body text and titles -->
    <color name="ov_text_primary">#FFFFFF</color>
    <!-- Supporting text -->
    <color name="ov_text_secondary">#F0F0F0</color>
    <!-- Hints and meta lines -->
    <color name="ov_text_muted">#AAAAAA</color>
    <!-- Links, icons, focus rings -->
    <color name="ov_accent_base">#FFD700</color>
    <!-- The accent a step lighter -->
    <color name="ov_accent_light">#FFED4A</color>
    <!-- The accent a step darker -->
    <color name="ov_accent_dark">#CCAC00</color>
    <!-- Filled buttons -->
    <color name="ov_accent_strong">#FFD700</color>
    <!-- Text on the accent -->
    <color name="ov_accent_on">#0B0D10</color>
    <!-- Text on a filled button -->
    <color name="ov_accent_on_strong">#0B0D10</color>
    <!-- Glows and halos -->
    <color name="ov_accent_glow">#59FFD700</color>
    <!-- Dividers and outlines -->
    <color name="ov_line_base">#444444</color>
    <!-- Outlines that must show -->
    <color name="ov_line_strong">#666666</color>
    <!-- Success fills -->
    <color name="ov_status_ok_base">#00FF00</color>
    <!-- Success text on any surface -->
    <color name="ov_status_ok_text">#00FF00</color>
    <!-- Warning fills -->
    <color name="ov_status_warn_base">#FFFF00</color>
    <!-- Warning text on any surface -->
    <color name="ov_status_warn_text">#FFFF00</color>
    <!-- Danger fills -->
    <color name="ov_status_bad_base">#FF0000</color>
    <!-- Danger text on any surface -->
    <color name="ov_status_bad_text">#FF3D3D</color>
    <!-- Information fills -->
    <color name="ov_status_info_base">#00FFFF</color>
    <!-- Information text on any surface -->
    <color name="ov_status_info_text">#00FFFF</color>
    <!-- LIVE badges -->
    <color name="ov_status_live_base">#FF0000</color>
    <!-- LIVE text on any surface -->
    <color name="ov_status_live_text">#FF3D3D</color>
    <!-- The mark's O -->
    <color name="ov_brand_o">#4F7CFF</color>
    <!-- The mark's V -->
    <color name="ov_brand_v">#8B5CF6</color>
    <!-- The kit's shape: small things: chips, inputs, rows -->
    <dimen name="ov_radius_1">4dp</dimen>
    <!-- The kit's shape: cards, sections, panels -->
    <dimen name="ov_radius_2">6dp</dimen>
    <!-- The kit's shape: sheets, dialogs, big surfaces -->
    <dimen name="ov_radius_3">10dp</dimen>
</resources>
