OpenVibe.Shared releases

Release 4.227.0

12 Nov 2026 · pinned package [email protected]

4.227.0

  • One app icon, drawn on the server too (design rule 142). OpenVibeIcons.appHtml(site, { size, label, hue }) returns the app icon as markup (no DOM needed): its hue and size inline and its glyph already drawn, so ov-icons.js finds nothing to fill and nothing moves when it arrives. OpenVibeIcons.APP_CSS is the app icon's own rules, sizes 20 · 26 · 32 · 44 · 56 · 64 included: a server-drawn page puts it in its stylesheet once and its icons are whole before any script runs.
  • Every site's "More on OpenVibe", app launcher and next steps draw sites as their app icons (showcase network(), apps(), the next-step list), whole on the server and the same as the menu's: 44 px in a row, 56 px as a launcher tile on a phone. A non-OpenVibe glyph (fa-…) keeps its tile.
  • The square keeps its size before ov-icons.js: the navbar's early rules hold every .ov-appicon at its data-size, so a page's app icons no longer pop in.
  • The menu's "Across OpenVibe" sites and a quest's steps wear their app icons instead of a small glyph in a ring.
  • The Feed's chips name the one feed's new kinds: Rundown, Jobs, Deals and Stats, beside the media kinds.
  • A release reaches a returning visitor within minutes: an unversioned asset (cache-policy assetHeaders) keeps five minutes of stale-while-revalidate, not a day. Sites load navbar.js without ?v=, so the first visit to each site after a release ran the old menu.
  • /updates passes its contrast check again: a filter chip's count no longer fades to 70% (axe color-contrast, serious, on every site's /updates; the release browser check had paged as critical).

PagesThe quest cardThe menuThe navbarIcon ink

Rules94 A site's name opens its pages, and a way to every site.31 One navbar per page, owned by the shared Frame.90 Assets are addressed by their content, so people always get the current one.

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